more than just pixel pushing
Starting with a discussion with the client, it is important to establish the aim of the product, the target audience, and the primary technology to be used. These to feed into the overall plan for the user experience, which focuses on delivering value and usability. This work includes workshop facilitation, storymapping, wireframing, prototyping, and user testing.
After taking the time to understand the context of the project, I begin the iterative process of planning the interface. Here is where I really focus on aesthetics and accessibility, making sure to factor in any hardware limitations of the project. To achieve this, the main tool I use is Figma.
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I'm a UI/UX designer and frontend developer located in Wellington, New Zealand.
Working from the ideation phase through into the development of a project, I offer a unique perspective on both the user experience and the functionality requirements. This enables me to achieve an aesthetic and functional end product.
More about me as an individual... I enjoy learning and reading. In my spare time I'm either trying to study a language, reading a book, or playing a boardgame.